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Spyro: A Hero's Tail - Design Lead - Game Mechanics & Level Concepts

- Examples of preliminary map designs and gameplay mechanic ideas.
- These sketches and diagrams were created as a guide for discussion and to facilitate the creation of concept art, basic 3D level layout and a style / colour / theme guide.

Illustration for Spyro's Horn Dive ability.

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Illustration for Spyro's Horn Dive ability.

Scroll down to view more examples.

Concept for Spyro's Gadget Ball.

Concept for Spyro's Gadget Ball.

First level (HUB) preliminary idea / layout (Top-down)

First level (HUB) preliminary idea / layout (Top-down)

Preliminary Sketch of Realm 1-B for Spyro: A Hero's Tail

Preliminary Sketch of Realm 1-B for Spyro: A Hero's Tail

Realm 1-C
First draft sketch.

Realm 1-C
First draft sketch.

Realm 1-C
Second draft drawn in Illustrator.

Realm 1-C
Second draft drawn in Illustrator.

Realm 2-C

Realm 2-C

Realm 4-B

Realm 4-B

First concept for the volcano interior.

First concept for the volcano interior.